AI Insights · Timothy · January 2023
Top 5 City Building Games on iOS in Romania: Q4 2022
A detailed look at the performance of the top 5 city building games on iOS in Romania during Q4 2022, featuring weekly revenue, downloads, and active users.
Throughout Q4 2022, the top 5 city building games on the iOS platform in Romania demonstrated varied performance across weekly revenue, downloads, and active users. Here’s a closer look at the trends for each game.
Global City: Building Games from MY.GAMES B.V. saw a peak in weekly revenue at approximately $606 in the final week of October, followed by a decline, ending the quarter at about $167. Weekly downloads experienced a significant drop from 451 in early November to just 10 in mid-December, before recovering to 216 by the end of December. In terms of active users, the game started the quarter with 895 users, saw a dip to 427 in mid-December, and finished the quarter with 463 users.
SimCity BuildIt by Electronic Arts experienced fluctuations in weekly revenue, peaking at $623 in early December and closing the quarter at $473. Downloads were highest in the week of December 12, reaching 479, while active users varied throughout the quarter, starting at 3.58K in late September, peaking at 2.9K in mid-December, and ending at 2.07K.
The Simpsons™: Tapped Out, also from Electronic Arts, showed a notable increase in revenue in mid-November, reaching $299, before dropping and stabilizing around $79 towards the end of December. Downloads spiked in late November with 391 downloads, and active users saw a significant rise from 276 in late September to 578 by the end of November, before settling at 423 by the end of December.
Land of Empires: Immortal from Nuverse had a strong revenue performance, peaking at $2.6K at the end of October. Downloads were relatively low, peaking at 95 in late October. Active users remained fairly consistent, starting at 85 in late September and finishing the quarter at 97.
Lastly, MONOPOLY Tycoon by Nvizzio Creations had minimal revenue throughout the quarter, with minor peaks in mid-October at $62 and late October at $50. Downloads peaked at 89 in mid-November, while active users saw a peak of 126 in late September and remained relatively stable, ending the quarter with 82 users.
These performance metrics, sourced from Sensor Tower, provide valuable insights into the city building game market in Romania. For more detailed analysis and data, visit Sensor Tower.